Successful Opening of the SZU-Tencent Institute of Games·IEG-CROS Social Internship and Practice Base
The opening ceremony of the "Social Internship and Practice Base" established jointly by Tencent Institute of Games, Customer Relationship Operation System (CROS) of the Interactive Entertainment Group (IEG), and Shenzhen University was successfully held on October 10, 2020. Presented at the ceremony were Xu Chen, Vice President of Shenzhen University, Yuan Lei, Head of the Education Affairs Office, Zhang Xiaohong, Dean of the School of Foreign Languages, Jia Luyi, Vice Dean of the School of Foreign Languages, Zheng Chun, Secretary of School Party Committee of School of Foreign Languages, Xia Lin, Vice President of Tencent Games and President of the Tencent Institute of Games, Zheng Lei, General Manager of User Platforms at IEG, Zeng Xing, Director of the Talent Development Center of Tencent Institute of Games, Zheng Zhong, Senior Director of the User Platforms at IEG, Liu Zijian, Senior Lecturer at the Tencent Institute of Games, and Yang Xiajun, Head of University and Academic Development, Tencent Institute of Games.
[ Xu Chen, Vice President of Shenzhen University ]
According to Xu Chen, Vice President of Shenzhen University, Shenzhen University has always been committed to high-quality education since its establishment. It is one of the key universities for high-level universities in Guangdong Province. It boasts a national university student cultural quality education base and a national/international science and technology cooperation base. Shenzhen University will, mainly relying on the School of Foreign Languages and supplemented by collaborative efforts from other colleges, send outstanding students to jointly perform and participant in social internship and practice programs provided by the Tencent Institute of Games and IEG-CROS.
A university is no doubt an ivory tower. It is the social responsibility of a modern university to cling to academic values, and to ensure academic integrity and character. For Shenzhen University, this cooperation is of far-reaching significance, and the school will fully participate in the implementation of the cooperation results to maximize the benefits of both parties. Looking into the future, he hopes that the Tencent Institute of Games and IEG-CROS will lead students of SZU into knowing more innovative technologies and products in many fields. At the same time, he believes that Shenzhen University students will also provide fresh vitality and ideas into Tencent Games with their strong training and good professionalism.
[ Xia Lin, Vice President of Tencent Games and President of the Tencent Institute of Games]
Xia Lin, Vice President of Tencent Games and President of the Tencent Institute of Games, mentioned that Shenzhen University has a deep historical connection with Tencent Inc. Among Tencent founders, Ma Huateng, Zhang Zhidong, Chen Yidan, and Xu Chenye are all alumni of SZU. The genes of Tencent Inc. and Shenzhen University can naturally be integrated and turn out something big. It is an opportunity for the two parties to carry out in-depth cooperation, building a new platform for exploring the cultivation of practically-oriented talents. She hopes to promote the professional development of game industry education in China through collaborating with universities so as to achieve integration of industry and education. Together, future leaders for the industry can be cultivated and delivered worldwide.
[ Zhang Xiaohong, Dean of School of Foreign Languages, SZU ]
Zhang Xiaohong, Dean of the School of Foreign Languages of Shenzhen University, introduced that in recent years, with the rapid development of computer science and artificial intelligence technology, Shenzhen University and Tencent Inc. have established and strengthened the strategy of "collaboration between schools and enterprises, and integration of industry and education". This Internship and Practice Base opening ceremony is the continuation and deepening of the indissoluble bond between Shenzhen University and Tencent Inc. for more than two decades. Now we have joined hands to build an off-campus internship base led by the School of Foreign Languages, and managed to open internship opportunities at Tencent, which are extremely hard to obtain elsewhere, for all SZU students. In the next few years, in-depth cooperation on document translation, corpus construction, off-shore exhibitions, overseas business, and new media technologies are expected to be carried out.
[Zheng Lei, General Manager of User Platforms at IEG, Tencent Games ]
According to Zheng Lei, general manager of the user platform department of Tencent IEG and CROS, reveals that IEG-CROS is a service system that dedicates to provide integrated technical support for game development and operation, including R&D efficiency, quality management, innovative technologies and products in many fields such as technical operations, value-added services, game security, and user platforms. “We are very willing to work with Shenzhen University to jointly build and develop a social practice base for long-term and systematic cooperation and exploration. SZU is very welcome to send outstanding students here. It is also hoped that students can actively participate in the internship and social practice, and through rich practice, improve their abilities, cultivate their core competence, and march towards a better future,” he expressed.
In the future, the Tencent Institute of Games and IEG-CROS will further strengthen ties with Shenzhen University, give full play to their respective advantages, and continue to explore an innovative, inter-disciplinarily trained, and application-oriented "three-in-one" talent training mechanism, carry out multi-faceted, multi-level and diversified cooperation, so as to jointly cultivate more professional talents.